"You got the whip! Tap the screen to give it a crack! Tap and hold objects to latch onto them and swing from them! Tap and hold certain flying objects to hitch a ride!"
— In-game description

The Whip (ムチ Muchi?) is a recurring item in the Legend of Zelda series.


The Legend of Zelda: Spirit Tracks

The Whip from Spirit Tracks

A bullwhip which bears the likeness of a snake, the Whip is acquired by beating a Snapper, enemies that commonly wield similar whips, in the Ocean Temple. The Whip can be used both as a weapon and to swing across chasms by latching onto suspended objects such as poles and birds carrying pieces of wood in their beaks, in a manner similar to the Grappling Hook. It can also be used to snatch and throw objects from enemies, such as shields from Zora Warriors and helmets from Helmet ChuChus. In addition to its use in dungeons, the Whip can be used in a Whip Race mini-game in Whittleton. If the whip is used on Princess Zelda in her Phantom form (excluding Wrecker), she will speed up.

Originally, the design of the Whip, as seen in the first two trailers for the game, was that of a typical bullwhip; however, in the third trailer released, the design was changed into a snake-like whip for unknown reasons. Also, the earliest name of the weapon was the Snake Whip, also changed for unknown reasons.

The Legend of Zelda: Skyward Sword

The Whip from Skyward Sword

The Whip is obtained in the Ancient Cistern after defeating the Stalmaster. It can be used to retrieve items, pull levers, and cut grass, as well as make enemies flinch. Bulb-Shaped Switches require its use to be activated. It can also be used to defeat weaker enemies, such as Aracha or Keese, and to latch onto the tails of Furnix in order to make them vulnerable to the Fatal Blow. Link can also use the Whip to obtain items such as the Monster Horn from Bokoblin Leaders & as well as Blue Bokoblins that carry them, as well as unearth Peahats. Link can use the Whip to reach switches and items behind iron bars. Link can use it to grab Pots and Bomb Flowers allowing Link to pick them up from a distance. As one point in the Ancient Cistern, Link use it to steal a Small Key from a Green Bokoblin Archer. The Whip has a glowing sphere of light at its end that can harm enemies weak to light such as Cursed Bokoblins. It is used by swinging the Wii Remote in the same movement.

Non-Canon Appearances

Non-canon warning: This article or section contains non-canonical information that is not considered to be an official part of the Legend of Zelda series and should not be considered part of the overall storyline.

Hyrule Warriors

The Whip from Skyward Sword appears as two badges (Whip I and Whip II) that can be crafted at the Bazaar's Badge Market. Each badge increases the duration of the Hookshot's Clawshot power-up.

Non-canon warning: Non-canonical information ends here.


Theory warning: This section contains theoretical information based on the research of one or several other users. It has not been officially verified by Nintendo and its factual accuracy is disputed.


The Spirit Tracks incarnation of the Whip bears a striking resemblance to the Rope Snake, a character/item from another Nintendo game, Mother 3, in terms of both appearance and abilities, so it is possible that the Rope Snake was the Whip's inspiration. The Rope Snake also appears as part of one of Lucas's taunts in Super Smash Bros. Brawl.

Ancient Technology

The end of the Whip from Skyward Sword shares some similarities (glow, color, and sound effects) with the technology found in the timeshifted Lanayru Desert. One possibility is that the Whip is a surviving piece of technology from that time period, similar to the Beetle that Link finds in Skyview Temple, which Link later learns is a ancient machine from an Ancient Robot he rescues from some Technoblins in Lanayru Desert and is later upgraded by said Robot into the Hook Beetle. It should also be noted that unlike the Hook Beetle, the Whip cannot be upgraded by Gondo, potentially due to it being far too advanced to upgrade with the technology that exists during the Era of Skyloft. Given that the Ancient Cistern houses Farore's Flame Chamber, it likely that it was left there by the Goddess Hylia (and/or Faron) to aid her chosen hero in his quest to reach Farore's Flame.

Theory warning: Theories end here.


See also